It worked great in the first - why introduce the deadzones in the wheel? If you land in them, nothing happens and you get you ass shot, because you can't run or shoot when it's pulled up. The suit selector wheel is pure trash in Crysis 2. I feel restricted in movement and options in almost every way, except ledge grabbing. If other devs can fix it, why not Crytek? I really hope the SP is much better than this demo. I assumed it was a bug with my setup until it got fixed in patches with Company of Heroes and Monday Night Combat. I'm still getting the 24Hz issue, so I have to play 720P. I'm not even going to go into the FOV issue.
#CRYSIS 2 PC SERVERS PC#
Go ahead and label me a whiny PC gamer, but Crytek knew all this shit would piss everyone off. I'm also unable to use any login whose username is over 7 characters. I didn't have these issues last night or this afternoon. When I hit escape and look again, its set to 27. I fix it back as close to 5 as possible and it can barely look around at all. In the main menu it may be set to 5 (and only seems to support increments of 5), but in-game it will be set in the 80s. The fucking mouse sensitivity keeps resetting itself over and over. I keep going between liking and hating it. How can you release a PC demo with such limited options for video settings? You don't even get to see what settings changes these options make. You choose from "Gamer", "Advanced", and "Harcore". Graphics settings don't let you tweak *anything*. From the "Press Start" button on the startup screen to the nausea-inducing tilting menus, the menus are god awful. Still kinda burned out on the whole multiplayer unlocks thing, though. The unlock system is pretty well done, and you have a decent amount of options to customize your player. The sound is well done and they pretty much all handle how you would expect a gun of that class to handle. When you fire off one of the (somewhat limited) guns available in the demo it actually feels like they pack a punch. The guns feel like they actually have some weight behind them.
Water still has a bit of a plastic sheen to it, though. While not a huge jump from the original Crysis, the lighting and the texture work both look noticeably better. The gameplay isn't bad by any means, it just feels completely unoriginal imho. I was pretty meh on the 360 demo when it came out and was really hoping the PC version would be better, but I'm still pretty unimpressed overall.